A-Master of Winds

A-Master of Winds

Zendikar Rising Rara Creature Sphinx Wizard Flying Card draw Evasion
Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

Uso en Constructed

Sobre las 4.678 cartas más usadas en torneos

F Standard No legal
F Pioneer No legal
F Modern No legal
F Legacy No legal
F Vintage No legal
F Pauper No legal
F Premodern No legal
F Duel Commander No legal
F cEDH No legal

Sinergias sobre 0 mazos encontrados

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